Advanced ActionScript 3: Design Patterns by Ben Smith (auth.)

By Ben Smith (auth.)

Advanced ActionScript 3 is a clean glance and new method of using worthy, structural options and techniques which are widespread within the box of wealthy interactive software improvement. With every one approach damaged down into assorted strategized factors, you will discover the technique most fitted for you. if it is an instance you could make the most of as-is, or one you can begin with and strengthen additional, you might have a word list of definitions and organizational strategies at your fingertips.

Object-oriented programming (OOP) and layout styles will not be new to the sector, yet can frequently be ignored of their worth. they're, now and then, not just overwhelming to benefit, yet tough to place into perform. even though, they're important simply because they bring a constitution that may be damaged down, rebuilt, and reused.

This version has been absolutely up to date to mirror sleek coding criteria and practices.

  • Provides the development blocks required for the implementation of OOP
  • Addresses difficulties and matters relating to OOP
  • Offers ideas on tips to procedure and make the most of OOP

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Child of a specified ApplicationDomain: Specified as ApplicationDomain( 'application_ domain_here' ). swf file’s definitions and another, you can partition the ApplicationDomain among the child’s appDom with the visibility of another appDom’s definitions. You can do so via the parentDomain property or through a reference to an appDom. swf files published for the ActionScript 3 language. To specify the ApplicationDomain settings, a property on the LoaderContext object must reflect such changes, as you’ll see next.

Pointers may prevent the garbage collector from dumping memory. • Design patterns pass object references for delegation and modification. • ActionScript 3 doesn’t recognize abstract classes. • Always deselect the Automatically Declare Stage Instances option. • Strong typing facilitates the proper use of objects in a system. • Strong typing optimizes ActionScript bytecode. • Avoid the as operator for up/down casts if possible. • Use config constants for conditional compilation. • getDefinition and getDefinitionByName return Class object.

Supplemental requirements of the Photo Gallery use-case scenario Flow Chart Flow charts are another tool that can prevent dilemmas. A flow chart maps out the possible sequence of steps the user may take when navigating through a system. It’s beneficial because it helps to point out essential concepts that may not have been designed or considered. For example, if the user is asked to submit a form, what happens if an error occurs? How is the user redirected back into the system? What paths can they take from that point?

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